tweak presence detection
[svn42.git] / go / r3-eventbroker_zmq / presence.go
1 // (c) Bernhard Tittelbach, 2013
2
3 package main
4
5 import (
6     "time"
7     //~ "./brain"
8     pubsub "github.com/tuxychandru/pubsub"
9     r3events "svn.spreadspace.org/realraum/go.svn/r3events"
10     )
11
12 func MetaEventRoutine_Presence(ps *pubsub.PubSub, movement_timeout, button_timeout int64) {
13     //~ var last_door_cmd *r3events.DoorCommandEvent
14     var last_presence bool
15     var last_movement, last_buttonpress, last_frontlock_use int64
16     var front_locked, front_shut, back_shut bool = true, true, true
17
18     events_chan := ps.Sub("door", "doorcmd", "buttons", "movement")
19     defer ps.Unsub(events_chan, "door", "doorcmd", "buttons", "movement")
20
21     for event := range(events_chan) {
22         Debug_.Printf("Presence prior: %t : %T %+v", last_presence, event, event)
23         new_presence := last_presence
24         ts := time.Now().Unix()
25         switch evnt := event.(type) {
26             case r3events.SomethingReallyIsMoving:
27                 if evnt.Movement {
28                     last_movement = evnt.Ts
29                 } else {
30                     last_movement = 0
31                     if last_presence { Syslog_.Print("Presence: Mhh, SomethingReallyIsMoving{false} received but presence still true. Quite still a bunch we have here.") }
32                 }
33             case r3events.BoreDoomButtonPressEvent:
34                 last_buttonpress = evnt.Ts
35                 new_presence = true
36             case r3events.DoorCommandEvent:
37                 //~ last_door_cmd = &evnt
38             case r3events.DoorLockUpdate:
39                 front_locked = evnt.Locked
40                 last_frontlock_use = evnt.Ts
41             case r3events.DoorAjarUpdate:
42                 if front_shut == false && evnt.Shut && front_locked && evnt.Ts - last_frontlock_use > 2 {
43                     Syslog_.Print("Presence: ignoring frontdoor ajar event, since obviously someone is fooling around with the microswitch while the door is still open")
44                 } else {
45                     front_shut = evnt.Shut
46                 }
47             case r3events.BackdoorAjarUpdate:
48                 back_shut = evnt.Shut
49         }
50
51         any_door_unlocked := (front_locked == false)
52         any_door_ajar := ! (front_shut && back_shut)
53
54         if new_presence != last_presence {
55             //... skip state check .. we had a definite presence event
56         } else if any_door_unlocked || any_door_ajar {
57             new_presence = true
58         } else if ts - last_movement < movement_timeout || ts - last_buttonpress < button_timeout {
59             new_presence = true
60         } else {
61             new_presence = false
62         }
63         //~ Debug_.Printf("Presence: new: %s , last:%s", new_presence, last_presence)
64         if new_presence != last_presence {
65             last_presence = new_presence
66             ps.Pub(r3events.PresenceUpdate{new_presence, ts} , "presence")
67         }
68     }
69 }