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[svn42.git] / track-presence.py
index 827ccb0..3877c5c 100755 (executable)
@@ -215,7 +215,7 @@ def trackDoorStatusThread(uwscfg, status_tracker,connection_listener):
   global door_sockhandle, door_socklock, threads_running
   #socket.setdefaulttimeout(10.0) #affects all new Socket Connections (urllib as well)
   RE_STATUS = re.compile(r'Status: (closed|opened), (opening|waiting|closing|idle), (ajar|shut).*',re.I)
-  RE_REQUEST = re.compile(r'Request: (\w+) (?:(Card|Phone) )?(.+)',re.I)
+  RE_REQUEST = re.compile(r'Request: (\w+) (?:(Card|Phone|SSH|ssh) )?(.+)',re.I)
   RE_ERROR = re.compile(r'Error: (.+)',re.I)
   while threads_running:
     uwscfg.checkConfigUpdates()
@@ -296,6 +296,7 @@ class StatusTracker: #(threading.Thread):
     #State locked by self.lock
     self.door_unlocked_previously=None
     self.door_unlocked=False
+    self.door_closed=True
     self.door_manual_switch_used=False
     self.door_physically_present=True
     self.door_who=None
@@ -371,6 +372,8 @@ class StatusTracker: #(threading.Thread):
     self.lock.acquire()
     self.last_movement_unixts=time.time()
     self.lock.release()
+    #FIXME: QUICKFIX ignore movement
+    return
     self.checkPresenceStateChangeAndNotify()
 
   def currentLightLevel(self, value):
@@ -411,6 +414,9 @@ class StatusTracker: #(threading.Thread):
         self.num_movements_during_nonpresences = 0
         if self.door_physically_present:
           return True
+        #door is ajar and unlocked then we are here for sure:
+        elif self.door_closed == False: 
+          return True
         elif self.last_movement_unixts > self.last_door_operation_unixts:
           return True
         else:
@@ -423,15 +429,18 @@ class StatusTracker: #(threading.Thread):
         self.num_movements_during_nonpresences = 0
         self.checkAgainIn(float(self.uwscfg.tracker_sec_wait_after_close_using_cardphone))
         return self.last_somebody_present_result      
-      # door locked from inside, stay on last status ....
-      elif self.door_manual_switch_used and time.time() - self.last_door_operation_unixts <= float(self.uwscfg.tracker_sec_wait_after_close_using_manualswitch):
-        self.num_movements_during_nonpresences = 0
-        self.checkAgainIn(float(self.uwscfg.tracker_sec_wait_after_close_using_manualswitch))
-        return self.last_somebody_present_result
-      # door locked from inside and movement detected around that time
-      elif self.door_manual_switch_used and self.last_movement_unixts > self.last_door_operation_unixts - float(self.uwscfg.tracker_sec_movement_before_manual_switch):
-        self.num_movements_during_nonpresences = 0
+      # door locked from inside, and door not ajar
+      elif self.door_manual_switch_used and self.door_closed:
         return True
+#      # door locked from inside, stay on last status ....
+#      elif self.door_manual_switch_used and time.time() - self.last_door_operation_unixts <= float(self.uwscfg.tracker_sec_wait_after_close_using_manualswitch):
+#        self.num_movements_during_nonpresences = 0
+#        self.checkAgainIn(float(self.uwscfg.tracker_sec_wait_after_close_using_manualswitch))
+#        return self.last_somebody_present_result
+#      # door locked from inside and movement detected around that time
+#      elif self.door_manual_switch_used and self.last_movement_unixts > self.last_door_operation_unixts - float(self.uwscfg.tracker_sec_movement_before_manual_switch):
+#        self.num_movements_during_nonpresences = 0
+#        return True
       ##door was closed and nobody here But movement is dedected:
       #elif self.last_movement_unixts > self.last_door_operation_unixts and time.time() - self.last_movement_unixts < float(self.uwscfg.tracker_sec_general_movement_timeout):
       #  self.num_movements_during_nonpresences += 1
@@ -446,10 +455,10 @@ class StatusTracker: #(threading.Thread):
   def getPossibleWarning(self):
     with self.lock:
       somebody_present=self.last_somebody_present_result
-      if not self.door_unlocked and not somebody_present and self.door_open:
-        return "Nobody here and door locked but still ajar !"
+      if not somebody_present and not self.door_closed:
+        return "Nobody here but door ajar !"
       elif self.door_unlocked and not somebody_present and time.time() - self.last_door_operation_unixts >= float(self.uwscfg.tracker_sec_wait_for_movement_before_warning):
-        return "Door opened recently but nobody present"
+        return "Door unlocked recently but nobody present"
       elif self.door_unlocked and not somebody_present:
         self.checkAgainIn(float(self.uwscfg.tracker_sec_wait_for_movement_before_warning))
         return None
@@ -471,7 +480,7 @@ class StatusTracker: #(threading.Thread):
     #no acquiring of self.lock, "just" reading. chance wrong reads in favour of avoiding race conditions (is python var _read_ threadsafe ?)
     with self.presence_notify_lock:
       somebody_present = self.somebodyPresent()
-      logging.debug("checkPresenceStateChangeAndNotify: somebody_present=%s, door_locked=%s, door_ajar=%s, door_who=%s, who=%s, light=%s" % (somebody_present,not self.door_unlocked, self.door_open, self.door_who,self.who_might_be_here, str(self.last_light_value)))
+      logging.debug("checkPresenceStateChangeAndNotify: somebody_present=%s, door_locked=%s, door_ajar=%s, door_who=%s, who=%s, light=%s" % (somebody_present,not self.door_unlocked, not self.door_closed, self.door_who,self.who_might_be_here, str(self.last_light_value)))
       if somebody_present != self.last_somebody_present_result:
         self.last_somebody_present_result = somebody_present
         if not self.status_change_handler is None: