def eventPresent():
global status_presence,room_is_bright,unixts_last_movement,uwscfg,unixts_last_presence
unixts_last_presence=time.time()
- if ( time.time() - unixts_last_movement ) <= float(uwscfg.powerswitching_secs_movement_before_presence_to_launch_event):
- eventPresentAndMoved()
-
-
-def eventPresentAndMoved():
- global status_presence,room_is_bright
logging.debug("eventPresent()");
status_presence=True
if haveDaylight():
for id in present_ids.split(" "):
switchPower(id,True)
switchLogo(status_presence)
+ if ( time.time() - unixts_last_movement ) <= float(uwscfg.powerswitching_secs_movement_before_presence_to_launch_event):
+ eventPresentAndMoved()
+
+def eventPresentAndMoved():
+ global status_presence,room_is_bright
+ pass
def eventNobodyHere():
global status_presence