removed kicad-libs and teenstep after moving to github
[svn42.git] / go / r3-eventbroker_zmq / sockettoevent.go
index f2e7a20..9e3c3f0 100644 (file)
 package main
 
 import (
-    "regexp"
-    "strconv"
-    "time"
-    //~ "./brain"
-    "encoding/json"
-    pubsub "github.com/tuxychandru/pubsub"
-    zmq "github.com/vaughan0/go-zmq"    
-    )
+       "bytes"
+       "regexp"
+       "strconv"
+       "time"
+       //~ "./brain"
+       pubsub "github.com/tuxychandru/pubsub"
+       zmq "github.com/vaughan0/go-zmq"
+       r3events "svn.spreadspace.org/realraum/go.svn/r3events"
+)
 
 var (
-       re_presence_    *regexp.Regexp     = regexp.MustCompile("Presence: (yes|no)(?:, (opened|closed), (.+))?")
-       re_state_      *regexp.Regexp     = regexp.MustCompile("State: (closed|opened|manual movement|error|reset|timeout after open|timeout after close|opening|closing).*")
-       re_status_      *regexp.Regexp     = regexp.MustCompile("Status: (closed|opened) (closed|opened|manual movement|error|reset|timeout after open|timeout after close|opening|closing) (ajar|shut).*")
-       re_infocard_      *regexp.Regexp     = regexp.MustCompile("Info\\(card\\): card\\(([a-fA-F0-9]+)\\) (found|not found).*")
-       re_cardid_      *regexp.Regexp     = regexp.MustCompile("card\\(([a-fA-F0-9]+)\\)")
-       re_infoajar_      *regexp.Regexp     = regexp.MustCompile("Info\\(ajar\\): door is now (ajar|shut)")
-       re_command_     *regexp.Regexp     = regexp.MustCompile("(open|close|toggle|reset)(?: +(Card|Phone|SSH|ssh))?(?: +(.+))?")
-       re_button_      *regexp.Regexp     = regexp.MustCompile("PanicButton|button\\d?")
-       re_temp_        *regexp.Regexp     = regexp.MustCompile("temp0: (\\d+\\.\\d+)")
-       re_photo_       *regexp.Regexp     = regexp.MustCompile("photo0: (\\d+)")
+       //~ re_presence_    *regexp.Regexp     = regexp.MustCompile("Presence: (yes|no)(?:, (opened|closed), (.+))?")
+       //~ re_state_      *regexp.Regexp     = regexp.MustCompile("State: (closed|opened|manual movement|error|reset|timeout after open|timeout after close|opening|closing).*")
+       //~ re_status_      *regexp.Regexp     = regexp.MustCompile("Status: (closed|opened), (closed|opened|manual movement|error|reset|timeout after open|timeout after close|opening|closing), (ajar|shut).*")
+       //~ re_infocard_      *regexp.Regexp     = regexp.MustCompile("Info\\(card\\): card\\(([a-fA-F0-9]+)\\) (found|not found).*")
+       re_cardid_ *regexp.Regexp = regexp.MustCompile("card\\(([a-fA-F0-9]+)\\)")
+       //~ re_infoajar_      *regexp.Regexp     = regexp.MustCompile("Info\\(ajar\\): door is now (ajar|shut)")
+       //~ re_command_     *regexp.Regexp     = regexp.MustCompile("(open|close|toggle|reset)(?: +(Card|Phone|SSH|ssh))?(?: +(.+))?")
+       //~ re_button_      *regexp.Regexp     = regexp.MustCompile("PanicButton|button\\d?")
+       //~ re_temp_        *regexp.Regexp     = regexp.MustCompile("temp0: (\\d+\\.\\d+)")
+       //~ re_photo_       *regexp.Regexp     = regexp.MustCompile("photo0: (\\d+)")
 )
 
-
-type PresenceUpdate struct {
-    Present bool
-    Ts int64
-}
-func (s PresenceUpdate) Serialize() string
-
-
-type DoorLockUpdate struct {
-    DoorID byte
-    Locked bool
-    Ts int64
-}
-
-type DoorAjarUpdate struct {
-    DoorID byte
-    Shut bool
-    Ts int64
-}
-
-type DoorCommandEvent struct {
-    Command string
-    Using string
-    Who string
-    Ts int64
-}
-
-type ButtonPressUpdate struct {
-    Buttonindex int
-    Ts int64
-}
-
-type TempSensorUpdate struct {
-    Sensorindex int
-    Value float64
-    Ts int64
-}
-
-type IlluminationSensorUpdate struct {
-    Sensorindex int
-    Value int64
-    Ts int64
-}
-
-type TimeTick struct {
-    Ts int64
-}
-
-type MovementSensorUpdate struct {
-    Sensorindex int
-    Ts int64
-}
-
 func parseSocketInputLine_State(lines [][]byte, ps *pubsub.PubSub, ts int64) {
-    switch string(lines[0]) {
-        case "closed":
-            ps.Pub(DoorLockUpdate{0, true, ts}, "door")
-        case "opened":
-            ps.Pub(DoorLockUpdate{0, false, ts}, "door")
-        case "manual":   //movement
-        case "error":
-        case "reset":
-            ps.Pub(DoorLockUpdate{0, true, ts}, "door")
-        case "timeout":   //after open | after close
-        case "opening":
-        case "closing":
-        default:    
-    }
+       switch string(lines[0]) {
+       case "closed":
+               ps.Pub(r3events.DoorLockUpdate{true, ts}, "door")
+       case "opened":
+               ps.Pub(r3events.DoorLockUpdate{false, ts}, "door")
+       case "manual", "manual_movement": //movement
+               ps.Pub(r3events.DoorManualMovementEvent{ts}, "door")
+       case "error":
+               ps.Pub(r3events.DoorProblemEvent{100, string(bytes.Join(lines, []byte(" "))), ts}, "door")
+       case "reset":
+               ps.Pub(r3events.DoorLockUpdate{true, ts}, "door")
+       case "timeout_after_open":
+               ps.Pub(r3events.DoorProblemEvent{10, string(lines[0]), ts}, "door")
+               ps.Pub(r3events.DoorLockUpdate{false, ts}, "door")
+       case "timeout_after_close":
+               ps.Pub(r3events.DoorProblemEvent{20, string(lines[0]), ts}, "door")
+               // can't say for sure that door is locked if we ran into timeout while closing
+               //~ ps.Pub(r3events.DoorLockUpdate{true, ts}, "door")
+       case "opening":
+       case "closing":
+       default:
+               Syslog_.Print("parseSocketInputLine_State: Unexpected State:", lines)
+       }
 }
 
-
 func ParseSocketInputLine(lines [][]byte, ps *pubsub.PubSub, keylookup_socket *zmq.Socket) { //, brn *brain.Brain) {
-    var tidbit interface{}
-    ts := time.Now().Unix()
-    if len(lines) < 1 { return }
-    switch string(lines[0]) {
-        case "State:":
-            if len(lines) < 2 { continue }
-            parseSocketInputLine_State(lines[1:], ps, ts)
-        case "Status:":
-            if len(lines) < 3 { continue }
-            tidbit = DoorLockUpdate{0, string(lines[1]) == "closed", ts}
-            //~ brn.Oboite("door", tidbit)
-            ps.Pub(tidbit, "door")
-            tidbit = DoorAjarUpdate{0, string(lines[len(lines)-2]) == "shut", ts}
-            //~ brn.Oboite("door", tidbit)
-            ps.Pub(tidbit, "door")            
-        case "Info(card):":
-            if len(lines) < 3 { continue }
-            if string(lines[2]) != "found" {
-                continue
-            }
-            match_cardid := re_cardid_.FindSubmatch(lines[1])
-            if len(match_cardid) > 1 {
-                // PreCondition: same thread/goroutinge as created keylookup_socket !!!!
-                nick, err := keylookup_socket.LookupCardIdNick(match_cardid[1])
-                if err != nil {
-                    Syslog_.Print("CardID Lookup Error",err)
-                    nick := "Unresolvable KeyID"
-                }
-                // new event: toggle by user nick using card
-                ps.Pub(DoorCommandEvent{"toggle", "Card", nick, ts},"doorcmd")
-            }
-        case "Info(ajar):":
-            if len(lines) < 5 { continue }
-            tidbit = DoorAjarUpdate{0, string(lines[4]) == "shut", ts}
-            //~ brn.Oboite("door", tidbit)
-            ps.Pub(tidbit, "door")                    
-        case "open", "close", "toggle", "reset":
-            ps.Pub(DoorCommandEvent{string(lines[0]), string(lines[1]), string(lines[2]), ts},"doorcmd")
-        case "photo0":
-            newphoto, err := strconv.ParseInt(string(lines[1]), 10, 32)
-            if err == nil {
-                // brn.Oboite("photo0", newphoto)
-                ps.Pub(IlluminationSensorUpdate{0, newphoto, ts}, "sensors")
-            }
-    }
+       ts := time.Now().Unix()
+       if len(lines) < 1 {
+               return
+       }
+       Debug_.Printf("ParseSocketInputLine: %s %s", string(lines[0]), lines[1:])
+       switch string(lines[0]) {
+       case "State:":
+               if len(lines) < 2 {
+                       return
+               }
+               parseSocketInputLine_State(lines[1:], ps, ts)
+       case "Status:":
+               if len(lines) < 3 {
+                       return
+               }
+               if len(lines[1]) < 4 {
+                       return
+               }
+               ps.Pub(r3events.DoorLockUpdate{string(lines[1])[0:4] != "open", ts}, "door")
+               ps.Pub(r3events.DoorAjarUpdate{string(lines[len(lines)-1]) == "shut", ts}, "door")
+       case "Info(card):":
+               if len(lines) < 3 {
+                       return
+               }
+               if string(lines[2]) != "found" {
+                       return
+               }
+               match_cardid := re_cardid_.FindSubmatch(lines[1])
+               if len(match_cardid) > 1 {
+                       // PreCondition: same thread/goroutinge as created keylookup_socket !!!!
+                       nick, err := LookupCardIdNick(keylookup_socket, match_cardid[1])
+                       if err != nil {
+                               Syslog_.Print("CardID Lookup Error", err)
+                               nick = "Unresolvable KeyID"
+                       }
+                       // new event: toggle by user nick using card
+                       ps.Pub(r3events.DoorCommandEvent{"toggle", "Card", nick, ts}, "doorcmd")
+               }
+       case "Info(ajar):":
+               if len(lines) < 5 {
+                       return
+               }
+               ps.Pub(r3events.DoorAjarUpdate{string(lines[4]) == "shut", ts}, "door")
+       case "open", "close", "toggle", "reset":
+               switch len(lines) {
+               case 2:
+                       ps.Pub(r3events.DoorCommandEvent{Command: string(lines[0]), Using: string(lines[1]), Ts: ts}, "doorcmd")
+               case 3:
+                       ps.Pub(r3events.DoorCommandEvent{Command: string(lines[0]), Using: string(lines[1]), Who: string(lines[2]), Ts: ts}, "doorcmd")
+               default:
+                       return
+               }
+       case "BackdoorInfo(ajar):":
+               ps.Pub(r3events.BackdoorAjarUpdate{string(lines[len(lines)-1]) == "shut", ts}, "door")
+       case "GasLeakAlert":
+               ps.Pub(r3events.GasLeakAlert{ts}, "sensors")
+       case "temp0:", "temp1:", "temp2:", "temp3:":
+               sensorid, err := strconv.ParseInt(string(lines[0][4]), 10, 32)
+               if err != nil {
+                       return
+               }
+               newtemp, err := strconv.ParseFloat(string(lines[1]), 10)
+               if err != nil {
+                       return
+               }
+               ps.Pub(r3events.TempSensorUpdate{int(sensorid), newtemp, ts}, "sensors")
+       case "photo0:", "photo1:", "photo2:", "photo3:":
+               sensorid, err := strconv.ParseInt(string(lines[0][5]), 10, 32)
+               if err != nil {
+                       return
+               }
+               newphoto, err := strconv.ParseInt(string(lines[1]), 10, 32)
+               if err != nil {
+                       return
+               }
+               ps.Pub(r3events.IlluminationSensorUpdate{int(sensorid), newphoto, ts}, "sensors")
+       case "rh0:":
+               //~ sensorid, err := strconv.ParseInt(string(lines[0][4]), 10, 32)
+               //~ if err != nil {return }
+               relhumid, err := strconv.ParseInt(string(lines[1]), 10, 32)
+               if err != nil {
+                       return
+               }
+               ps.Pub(r3events.RelativeHumiditySensorUpdate{0, int(relhumid), ts}, "sensors")
+       case "dust0:", "dust1:", "dust2:":
+               sensorid, err := strconv.ParseInt(string(lines[0][4]), 10, 32)
+               if err != nil {
+                       return
+               }
+               dustlvl, err := strconv.ParseInt(string(lines[1]), 10, 32)
+               if err != nil {
+                       return
+               }
+               ps.Pub(r3events.DustSensorUpdate{int(sensorid), dustlvl, ts}, "sensors")
+       default:
+               evnt, pubsubcat, err := r3events.UnmarshalByteByte2Event(lines)
+               if err == nil {
+                       ps.Pub(evnt, pubsubcat)
+               }
+       }
 }
 
 func MakeTimeTick(ps *pubsub.PubSub) {
-    ps.Pub(TimeTick{time.Now().Unix()},"time")
-}
-
-func FormatEventForSocket(event_interface interface{}) (data [][]byte, err error) {
-       msg, err := json.Marshal(data)
-       if err != nil {
-               return
-       }
-    return [][]byte{msg}, nil
+       ps.Pub(r3events.TimeTick{time.Now().Unix()}, "time")
 }
 
-    //~ match_presence := re_presence_.FindStringSubmatch(line)
-    //~ match_status := re_status_.FindStringSubmatch(line)
-    //~ match_command := re_command_.FindStringSubmatch(line)
-    //~ match_button := re_button_.FindStringSubmatch(line)
-    //~ match_temp := re_temp_.FindStringSubmatch(line)
-    //~ match_photo := re_photo_.FindStringSubmatch(line)
-       //~ if match_button != nil {
-        //~ // brn.Oboite("button0", ts)
-        //~ ps.Pub(ButtonPressUpdate{0, ts}, "buttons")
-       //~ } else if match_temp != nil {
-               //~ newtemp, err := strconv.ParseFloat((match_temp[1]), 32)
-               //~ if err == nil {
-            //~ // brn.Oboite( "temp0", newtemp)
-            //~ ps.Pub(TempSensorUpdate{0, newtemp, ts}, "sensors")
-               //~ }
-       //~ } else if match_photo != nil {
-               //~ newphoto, err := strconv.ParseInt(match_photo[1], 10, 32)
-               //~ if err == nil {
-            //~ // brn.Oboite("photo0", newphoto)
-            //~ ps.Pub(IlluminationSensorUpdate{0, newphoto, ts}, "sensors")
-               //~ }
-       //~ } else if line == "movement" {
-        //~ // brn.Oboite("movement", ts)
-        //~ ps.Pub(MovementSensorUpdate{0, ts}, "movements")
-       //~ }
+//~ match_presence := re_presence_.FindStringSubmatch(line)
+//~ match_status := re_status_.FindStringSubmatch(line)
+//~ match_command := re_command_.FindStringSubmatch(line)
+//~ match_button := re_button_.FindStringSubmatch(line)
+//~ match_temp := re_temp_.FindStringSubmatch(line)
+//~ match_photo := re_photo_.FindStringSubmatch(line)
+//~ if match_button != nil {
+//~ // brn.Oboite("button0", ts)
+//~ ps.Pub(BoreDoomButtonPressEvent{0, ts}, "buttons")
+//~ } else if match_temp != nil {
+//~ newtemp, err := strconv.ParseFloat((match_temp[1]), 32)
+//~ if err == nil {
+//~ // brn.Oboite( "temp0", newtemp)
+//~ ps.Pub(TempSensorUpdate{0, newtemp, ts}, "sensors")
+//~ }
+//~ } else if match_photo != nil {
+//~ newphoto, err := strconv.ParseInt(match_photo[1], 10, 32)
+//~ if err == nil {
+//~ // brn.Oboite("photo0", newphoto)
+//~ ps.Pub(IlluminationSensorUpdate{0, newphoto, ts}, "sensors")
+//~ }
+//~ } else if line == "movement" {
+//~ // brn.Oboite("movement", ts)
+//~ ps.Pub(MovementSensorUpdate{0, ts}, "movements")
+//~ }