return
}
-func UnmarshalByteByte2Event(data [][]byte) (event interface{}, err error) {
+func UnmarshalByteByte2Event(data [][]byte) (event interface{}, category string, err error) {
if len(data) != 2 {
- return nil, errors.New("not a r3event message")
+ return nil, "", errors.New("not a r3event message")
}
switch string(data[0]) {
case "DoorLockUpdate":
- event = new(DoorLockUpdate)
- err = json.Unmarshal(data[1],event)
+ event = DoorLockUpdate{}
+ err = json.Unmarshal(data[1],&event)
+ category = "door"
case "DoorAjarUpdate":
- event := new(DoorAjarUpdate)
- err = json.Unmarshal(data[1], event)
+ event := DoorAjarUpdate{}
+ err = json.Unmarshal(data[1], &event)
+ category = "door"
case "BackdoorAjarUpdate":
- event := new(DoorAjarUpdate)
- err = json.Unmarshal(data[1], event)
+ event := DoorAjarUpdate{}
+ err = json.Unmarshal(data[1], &event)
+ category = "door"
case "DoorCommandEvent":
- event := new(DoorCommandEvent)
- err = json.Unmarshal(data[1], event)
+ event := DoorCommandEvent{}
+ err = json.Unmarshal(data[1], &event)
+ category = "door"
+ case "DoorProblemEvent":
+ event := DoorProblemEvent{}
+ err = json.Unmarshal(data[1], &event)
+ category = "door"
case "BoreDoomButtonPressEvent":
- event := new(BoreDoomButtonPressEvent)
- err = json.Unmarshal(data[1], event)
+ event := BoreDoomButtonPressEvent{}
+ err = json.Unmarshal(data[1], &event)
+ category = "buttons"
case "TempSensorUpdate":
- event := new(TempSensorUpdate)
- err = json.Unmarshal(data[1], event)
+ event := TempSensorUpdate{}
+ err = json.Unmarshal(data[1], &event)
+ category = "sensors"
case "IlluminationSensorUpdate":
- event := new(IlluminationSensorUpdate)
- err = json.Unmarshal(data[1], event)
+ event := IlluminationSensorUpdate{}
+ err = json.Unmarshal(data[1], &event)
+ category = "sensors"
case "TimeTick":
- event := new(TimeTick)
- err = json.Unmarshal(data[1], event)
+ event := TimeTick{}
+ err = json.Unmarshal(data[1], &event)
+ category = "time"
case "MovementSensorUpdate":
- event := new(MovementSensorUpdate)
- err = json.Unmarshal(data[1], event)
+ event := MovementSensorUpdate{}
+ err = json.Unmarshal(data[1], &event)
+ category = "movement"
case "PresenceUpdate":
- event := new(PresenceUpdate)
- err = json.Unmarshal(data[1], event)
+ event := PresenceUpdate{}
+ err = json.Unmarshal(data[1], &event)
+ category = "presence"
case "SomethingReallyIsMoving":
- event := new(SomethingReallyIsMoving)
- err = json.Unmarshal(data[1], event)
+ event := SomethingReallyIsMoving{}
+ err = json.Unmarshal(data[1], &event)
+ category = "movement"
default:
event = nil
err = errors.New("cannot unmarshal unknown type")
+ category = ""
}
return
}