type DoorLockUpdate struct {
- DoorID int
Locked bool
Ts int64
}
type DoorAjarUpdate struct {
- DoorID int
+ Shut bool
+ Ts int64
+}
+
+type BackdoorAjarUpdate struct {
Shut bool
Ts int64
}
Ts int64
}
-type ButtonPressUpdate struct {
- Buttonindex int
+type DoorProblemEvent struct {
+ Severity int
+ Ts int64
+}
+
+type BoreDoomButtonPressEvent struct {
Ts int64
}