}
}
-func EventToXMPP(bot *r3xmppbot.XmppBot, events <- chan interface{}, xmpp_presence_events_chan chan <- interface{}) {
+func composePresence(present bool, temp_cx float64, light_lothr, last_buttonpress int64) r3xmppbot.XMPPStatusEvent {
+ present_msg := "Somebody is present"
+ notpresent_msg := "Nobody is here"
+ button_msg := "The button has been pressed :-)"
+ msg := "%s (CX: %.2f°C, LoTHR light: %d)"
+
+ if present {
+ if last_buttonpress > 0 && time.Now().Unix() - last_buttonpress < button_press_timeout_ {
+ return r3xmppbot.XMPPStatusEvent{r3xmppbot.ShowFreeForChat, fmt.Sprintf(msg, button_msg, temp_cx, light_lothr)}
+ } else {
+ return r3xmppbot.XMPPStatusEvent{r3xmppbot.ShowOnline, fmt.Sprintf(msg, present_msg, temp_cx, light_lothr)}
+ }
+ } else {
+ return r3xmppbot.XMPPStatusEvent{r3xmppbot.ShowNotAvailabe, fmt.Sprintf(msg, notpresent_msg, temp_cx, light_lothr)}
+ }
+}
+func EventToXMPP(bot *r3xmppbot.XmppBot, events <- chan interface{}, xmpp_presence_events_chan chan <- interface{}) {
+ button_msg := "Dooom ! The button has been pressed ! Propably someone is bored and in need of company ! ;-)"
defer func() {
if x := recover(); x != nil {
//defer ist called _after_ EventToXMPP function has returned. Thus we recover after returning from this function.
}()
var present, frontlock bool = false, true
- var last_buttonpress int64 = 0
+ var last_buttonpress, light_lothr int64 = 0, 0
+ var temp_cx float64 = 0.0
var last_door_cmd r3events.DoorCommandEvent;
var last_frontdoor_ajar r3events.DoorAjarUpdate = r3events.DoorAjarUpdate{true, 0};
- button_msg := "Dooom ! The button has been pressed ! Propably someone is bored and in need of company ! ;-)"
- present_status := r3xmppbot.XMPPStatusEvent{r3xmppbot.ShowOnline,"Somebody is present"}
- notpresent_status := r3xmppbot.XMPPStatusEvent{r3xmppbot.ShowNotAvailabe,"Nobody is here"}
- button_status := r3xmppbot.XMPPStatusEvent{r3xmppbot.ShowFreeForChat, "The button has been pressed :-)"}
-
+
xmpp_presence_events_chan <- r3xmppbot.XMPPStatusEvent{r3xmppbot.ShowNotAvailabe, "Nobody is here"}
for eventinterface := range(events) {
switch event := eventinterface.(type) {
case r3events.PresenceUpdate:
present = event.Present
- if present {
- xmpp_presence_events_chan <- present_status
- } else {
- xmpp_presence_events_chan <- notpresent_status
- }
+ if ! present { last_buttonpress = 0 }
+ xmpp_presence_events_chan <- composePresence(present, temp_cx, light_lothr, last_buttonpress)
case r3events.DoorCommandEvent:
last_door_cmd = event
xmpp_presence_events_chan <- fmt.Sprintln("DoorCommand:",event.Command, "using", event.Using, "by", event.Who, time.Unix(event.Ts,0))
xmpp_presence_events_chan <- r3xmppbot.XMPPMsgEvent{Msg: fmt.Sprintf("Backdoor is %s (%s)",IfThenElseStr(event.Shut,"now shut.","ajar!"),time.Unix(event.Ts,0).String()), DistributeLevel: r3xmppbot.R3OnlineOnlyInfo, RememberAsStatus: false}
case r3events.GasLeakAlert:
xmpp_presence_events_chan <- r3xmppbot.XMPPMsgEvent{Msg: fmt.Sprintf("ALERT !! GasLeak Detected !!! (%s)", time.Unix(event.Ts,0).String()), DistributeLevel: r3xmppbot.R3NeverInfo, RememberAsStatus: false}
+ case r3events.IlluminationSensorUpdate:
+ light_lothr = event.Value
+ case r3events.TempSensorUpdate:
+ if event.Sensorindex == 1 {
+ temp_cx = event.Value
+ }
case r3events.BoreDoomButtonPressEvent:
- xmpp_presence_events_chan <- r3xmppbot.XMPPMsgEvent{Msg: button_msg, DistributeLevel: r3xmppbot.R3OnlineOnlyInfo}
- xmpp_presence_events_chan <- button_status
last_buttonpress = event.Ts
+ xmpp_presence_events_chan <- composePresence(present, temp_cx, light_lothr, last_buttonpress)
+ xmpp_presence_events_chan <- r3xmppbot.XMPPMsgEvent{Msg: button_msg, DistributeLevel: r3xmppbot.R3OnlineOnlyInfo}
case r3events.TimeTick:
- if present && last_buttonpress > 0 && time.Now().Unix() - last_buttonpress > button_press_timeout_ {
- xmpp_presence_events_chan <- present_status
- last_buttonpress = 0
- }
+ // update presence text with sensor and button info
+ xmpp_presence_events_chan <- composePresence(present, temp_cx, light_lothr, last_buttonpress)
// Try to XMPP Ping the server and if that fails, quit XMPPBot
if bot.PingServer(900) == false && bot.PingServer(900) == false && bot.PingServer(900) == false && bot.PingServer(900) == false{ return }
case r3events.DoorProblemEvent:
if xmpperr == nil {
Syslog_.Printf("Successfully (re)started XMPP Bot")
// subscribe before QueryLatestEventsAndInjectThem and EventToXMPP
- psevents := ps.Sub("presence","door","buttons","updateinterval")
+ psevents := ps.Sub("presence","door","buttons","updateinterval","sensors")
QueryLatestEventsAndInjectThem(ps, zmqctx)
EventToXMPP(bot, psevents, xmpp_presence_events_chan)
// unsubscribe right away, since we don't known when reconnect will succeed and we don't want to block PubSub
- ps.Unsub(psevents, "presence","door","buttons","updateinterval")
+ ps.Unsub(psevents, "presence","door","buttons","updateinterval","sensors")
bot.StopBot()
} else {
Syslog_.Printf("Error starting XMPP Bot: %s", xmpperr.Error())