#!/usr/bin/perl
use strict;
use Dart;
+use Clone;
use Term::ANSIColor;
our @x= qw/ 20 1 18 4 13 6 10 15 2 17 /;
our @y = qw/ 3 19 7 16 8 11 14 9 12 5 /;
our %x = array_to_hash(@x);
our %y = array_to_hash(@y);
-our @schiffe = reverse sort qw/ 3 4 5 /;
+our @schiffe = reverse sort qw/ 4 5 6 /;
$|=1;
-my (@player) = @ARGV;
-
+my ($shout_fifo, @player) = @ARGV;
my $dart = new Dart(player_names=>\@player,
+ shout_fifo=>$shout_fifo,
callbacks => {
shoot=>\&shoot,
before_shoot=>\&print_score,
sub init
{
my $self=shift;
+ for my $x (@main::x)
+ {
+ for my $y (@main::y)
+ {
+ $self->{empty_matrix}->{$x}{$y}=0;
+ }
+ }
for my $player_idx (0..($self->{player_count}-1))
{
$self->get_player($player_idx)->{sel_x}=0;
$self->get_player($player_idx)->{sel_y}=0;
$self->get_player($player_idx)->{mult_x}=0;
$self->get_player($player_idx)->{mult_y}=0;
- for my $x (@main::x)
- {
- for my $y (@main::y)
- {
- $self->get_player($player_idx)->{score}->{$x}{$y}=0;
- }
- }
+ delete ($self->get_player($player_idx)->{last_hit});
+ $self->get_player($player_idx)->{score}=Clone::clone($self->{empty_matrix});
+ $self->get_player($player_idx)->{highlight}{shoot}=Clone::clone($self->{empty_matrix});
+ $self->get_player($player_idx)->{highlight}{selected}=Clone::clone($self->{empty_matrix});
for my $schiff (@main::schiffe)
{
my $valid=0;
- while(not $valid)
+ VALIDSHIP: while(not $valid)
{
my $x_start_idx = int(rand(scalar @main::x));
my $y_start_idx = int(rand(scalar @main::y));
my $direction = int(rand(2));
- my $x_stop_idx = $x_start_idx + $schiff * $direction;
- my $y_stop_idx = $y_start_idx + $schiff * (1-$direction);
- next if ($x_stop_idx > $#main::x) or ($y_stop_idx > $#main::y);
- for my $x_idx ($x_start_idx..$x_stop_idx)
+ my $x_stop_idx = $x_start_idx + ($schiff-1) * $direction;
+ my $y_stop_idx = $y_start_idx + ($schiff-1) * (1-$direction);
+ #next if ($x_stop_idx > $#main::x) or ($y_stop_idx > $#main::y);
+ for my $x_idx ($x_start_idx-1 .. $x_stop_idx+1)
{
- for my $y_idx ($y_start_idx .. $y_stop_idx)
+ for my $y_idx ($y_start_idx-1 .. $y_stop_idx+1)
{
- next if $self->get_player($player_idx)->{score}->{$main::x[$x_idx]}{$main::y[$y_idx]};
+ next VALIDSHIP if $self->get_player($player_idx)->{score}->{$main::x[$x_idx % @main::x]}{$main::y[$y_idx % @main::y]};
}
}
- for my $x_idx ($x_start_idx..$x_stop_idx)
+ for my $x_idx ($x_start_idx .. $x_stop_idx)
{
for my $y_idx ($y_start_idx .. $y_stop_idx)
{
- $self->get_player($player_idx)->{score}->{$main::x[$x_idx]}{$main::y[$y_idx]}="s";
+ $self->get_player($player_idx)->{score}->{$main::x[$x_idx % @main::x]}{$main::y[$y_idx % @main::y]}="s";
}
}
$valid=1;
return 1;
}
+sub magic_for
+{
+ my $self=shift;
+ my ($x_middle,$mult_x,$y_middle,$mult_y,$sub) = @_;
+ #warn join "\t",($x_middle,$mult_x,$y_middle,$mult_y,$sub);
+ my @return;
+ die "no function" if not ref $sub;
+ my $start_x = $x_middle ? $main::x{$x_middle}-1 - $mult_x+1 : 0;
+ my $stop_x = $x_middle ? $main::x{$x_middle}-1 + $mult_x-1 : $#main::x;
+ my $start_y = $y_middle ? $main::y{$y_middle}-1 - $mult_y+1 : 0;
+ my $stop_y = $y_middle ? $main::y{$y_middle}-1 + $mult_y-1 : $#main::y;
+ for my $x_idx ($start_x..$stop_x)
+ {
+ my $x = $x_idx> $#main::x ? $main::x[$x_idx-@main::x] : $main::x[$x_idx];
+ for my $y_idx ($start_y..$stop_y)
+ {
+ my $y = $y_idx> $#main::y ? $main::y[$y_idx-@main::y] : $main::y[$y_idx];
+ push @return, $sub->($self,$x,$y);
+ }
+ }
+ return @return;
+}
+
+sub set_highlight_selected
+{
+ my ($self,$x,$y) = @_;
+ $self->get_current_player->{highlight}{selected}{$x}{$y}=1;
+}
+
+sub set_shoot
+{
+ my ($self,$x,$y) = @_;
+ my $return;
+ my $player=$self->get_current_player();
+ $player->{highlight}{shoot}->{$x}{$y} = 1;
+ if ($player->{score}->{$x}{$y} eq 's')
+ {
+ $return = 'scored';
+ $player->{score}->{$x}{$y} = 'X';
+ } elsif (not $player->{score}->{$x}{$y}) {
+ $player->{score}->{$x}{$y} = 'o';
+ $return = 'miss';
+ } elsif ($player->{score}->{$x}{$y} eq 'o') {
+ $return = 'scho';
+ }
+ return $return;
+}
+
sub shoot
{
my $self=shift;
my ($mult,$zahl)=@_;
my $player=$self->get_current_player();
+ delete ($player->{last_hit});
+ $player->{highlight}{shoot}=Clone::clone($self->{empty_matrix});
+ $player->{highlight}{selected}=Clone::clone($self->{empty_matrix});
if ( (not $main::x{$zahl}) and (not $main::y{$zahl}) )
{
} elsif ($main::x{$zahl}) {
$player->{sel_x}=$zahl;
$player->{mult_x}=$mult;
+ &magic_for($self,$zahl,$mult,undef,undef,\&set_highlight_selected);
} elsif ($main::y{$zahl}) {
$player->{sel_y}=$zahl;
$player->{mult_y}=$mult;
+ &magic_for($self,undef,undef,$zahl,$mult,\&set_highlight_selected);
}
$self->shout_last_shoot();
if ($player->{sel_x} && $player->{sel_y})
{
+ $player->{highlight}{selected}=Clone::clone($self->{empty_matrix});
my $x_middle = $player->{sel_x};
my $y_middle = $player->{sel_y};
my $mult_x = $player->{mult_x};
my $mult_y = $player->{mult_y};
+ $player->{last_hit}={sel_x=>$x_middle, sel_y=>$y_middle, mult_x=>$mult_x, mult_y=>$mult_y};
$player->{sel_x}=0;
$player->{sel_y}=0;
$player->{mult_x}=0;
$player->{mult_y}=0;
-
- my $start_x = $main::x{$x_middle}-1 - $mult_x+1;
- my $stop_x = $main::x{$x_middle}-1 + $mult_x-1;
- my $start_y = $main::y{$y_middle}-1 - $mult_y+1;
- my $stop_y = $main::y{$y_middle}-1 + $mult_y-1;
+ my @sound_refs = &magic_for($self,$x_middle,$mult_x,$y_middle,$mult_y,\&set_shoot);
my %sound;
- for my $x_idx ($start_x..$stop_x)
- {
- my $x = $x_idx> $#main::x ? $main::x[$x_idx-@main::x] : $main::x[$x_idx];
- for my $y_idx ($start_y..$stop_y)
- {
- my $y = $y_idx> $#main::y ? $main::y[$y_idx-@main::y] : $main::y[$y_idx];
- if ($player->{score}->{$x}{$y} eq 's')
- {
- $sound{scored}++;
- $player->{score}->{$x}{$y} = 'X';
- } elsif (not $player->{score}->{$x}{$y}) {
- $player->{score}->{$x}{$y} = 'o';
- $sound{miss}++;
- } elsif ($player->{score}->{$x}{$y} eq 'o') {
- $sound{scho}++;
- }
- }
- }
-
+ map {$sound{$_}++} @sound_refs;
if ($sound{scored})
{
$self->shout("scored");
- } elsif ($sound{scho}) {
- $self->shout("scho");
} elsif ($sound{miss}) {
$self->shout("miss");
+ } elsif ($sound{scho}) {
+ $self->shout("scho");
}
}
$self->win() if &win_condition($self);
}
+
+# print with color
+sub prcl
+{
+ my $self = shift;
+ my ($color,@what)=@_;
+ print color($color) if defined $color;
+ print @what;
+ print color('reset');
+}
+
+sub get_color
+{
+ my $self = shift;
+ my ($x,$y)=@_;
+ my $player = $self->get_current_player();
+ if ($player->{highlight}{shoot}{$x}{$y})
+ {
+ return 'bold red';
+ } elsif ($player->{highlight}{selected}{$x}{$y}) {
+ return 'black on_green';
+ } elsif ($player->{score}{$x}{$y} eq 'o') {
+ return 'blue';
+ } elsif ($player->{score}{$x}{$y} eq 'X') {
+ return 'bold yellow';
+ }
+ return 'white';
+}
+
+sub prxy
+{
+ my $self = shift;
+ my ($x,$y,@what)=@_;
+ &prcl($self,&get_color($self,$x,$y),@what);
+}
+
sub print_score
{
my ($self)=@_;
- my $sel_x=$self->get_current_player()->{sel_x};
- my $sel_y=$self->get_current_player()->{sel_y};
- my $mult_x=$self->get_current_player()->{mult_x};
- my $mult_y=$self->get_current_player()->{mult_y};
- printf STDERR "Runde\t%d\n\n",$self->{round};
- printf STDERR "Player\t%s\t\tSchuss\t%d\n\n",$self->get_current_player()->{name},$self->{current_shoot_count};
- printf STDERR "x: %dx%2d\n",$self->get_current_player()->{mult_x},$self->get_current_player()->{sel_x};
- printf STDERR "y: %dx%2d\n",$self->get_current_player()->{mult_y},$self->get_current_player()->{sel_y};
-
- print STDERR " ";
- for my $y (@main::y)
- {
- print STDERR color('bold green') if $sel_y && (abs($main::y{$y} - $main::y{$sel_y}) < $mult_y );
- printf STDERR " %2d",$y;
- print STDERR color('reset') if $sel_y && (abs($main::y{$y} - $main::y{$sel_y}) < $mult_y );
+ my $player = $self->get_current_player();
+ my $sel_x= $player->{sel_x};
+ my $sel_y= $player->{sel_y};
+ my $mult_x=$player->{mult_x};
+ my $mult_y=$player->{mult_y};
+ printf "Runde\t%d\n\n",$self->{round};
+ printf "Player\t%s\t\tSchuss\t%d\n\n",$player->{name},$self->{current_shoot_count};
+ printf "x: %dx%2d\n",$player->{mult_x},$player->{sel_x};
+ printf "y: %dx%2d\n",$player->{mult_y},$player->{sel_y};
- }
- print STDERR "\n";
- for my $x (@main::x)
+ print " ";
+ for my $y (@main::y)
+ {
+ printf " %2d",$y;
+ }
+ print "\n";
+ for my $x (@main::x)
+ {
+ printf "%2d",$x;
+ for my $y (@main::y)
{
- print STDERR color 'bold green' if $sel_x && (abs($main::x{$x} - $main::x{$sel_x}) < $mult_x );
- printf STDERR "%2d",$x;
- for my $y (@main::y)
+ my $field = $self->get_current_player()->{score}->{$x}{$y};
+ if ($field eq 'X' or $field eq 'o')
{
- print STDERR color('bold green') if $sel_y && (abs($main::y{$y} - $main::y{$sel_y}) < $mult_y );
- my $field = $self->get_current_player()->{score}->{$x}{$y};
- if ($field eq 'X' or $field eq 'o')
- {
- print STDERR " $field";
- } else {
- print STDERR " .";
- }
- print STDERR color('reset') if $sel_y && (abs($main::y{$y} - $main::y{$sel_y}) < $mult_y );
+ &prxy($self,$x,$y," $field");
+ } else {
+ &prxy($self,$x,$y," .");
}
- printf STDERR " %d",$x;
- print STDERR color 'reset';
- print STDERR "\n";
- }
- print STDERR " ";
- for my $y (@main::y)
- {
- print STDERR color('bold green') if $sel_y && (abs($main::y{$y} - $main::y{$sel_y}) < $mult_y );
- printf STDERR " %2d",$y;
- print STDERR color('reset') if $sel_y && (abs($main::y{$y} - $main::y{$sel_y}) < $mult_y );
-
}
- print STDERR "\n\n";
+ printf " %d",$x;
+ print "\n";
+ }
+ print " ";
+ for my $y (@main::y)
+ {
+ printf " %2d",$y;
+ }
+ print "\n\n";
}