+# # door locked from inside, stay on last status ....
+# elif self.door_manual_switch_used and time.time() - self.last_door_operation_unixts <= float(self.uwscfg.tracker_sec_wait_after_close_using_manualswitch):
+# self.num_movements_during_nonpresences = 0
+# self.checkAgainIn(float(self.uwscfg.tracker_sec_wait_after_close_using_manualswitch))
+# return self.last_somebody_present_result
+# # door locked from inside and movement detected around that time
+# elif self.door_manual_switch_used and self.last_movement_unixts > self.last_door_operation_unixts - float(self.uwscfg.tracker_sec_movement_before_manual_switch):
+# self.num_movements_during_nonpresences = 0
+# return True
+ ##door was closed and nobody here But movement is dedected:
+ #elif self.last_movement_unixts > self.last_door_operation_unixts and time.time() - self.last_movement_unixts < float(self.uwscfg.tracker_sec_general_movement_timeout):
+ # self.num_movements_during_nonpresences += 1
+ # if self.num_movements_during_nonpresences >= int(self.uwscfg.tracker_num_movements_req_on_nonpresence_until_present):
+ # return True
+ # else:
+ # return False