+
+def getLightValueNow():
+ lvalue = touchURL(uwscfg.slug_lightleveluri)
+ try:
+ return int(lvalue)
+ except:
+ return None
+
+def haveDaylight():
+ dawn_per_month = {1:8, 2:7, 3:6, 4:6, 5:5, 6:5, 7:5, 8:6, 9:7, 10:8, 11:8, 12:8}
+ dusk_per_month = {1:15, 2:16, 3:17, 4:19, 5:20, 6:20, 7:20, 8:19, 9:17, 10:17, 11:16, 12:15}
+ hour = datetime.datetime.now().hour
+ month = datetime.datetime.now().month
+ return (hour >= dawn_per_month[month] and hour < dusk_per_month[month])
+
+def isWolfHour():
+ hour = datetime.datetime.now().hour
+ return (hour >= 2 and hour < 6)
+
+######### ALGOS ###############
+
+def switchLogo(status_presence):
+ logo_action=None
+ if status_presence:
+ logo_action=True
+ else:
+ if haveDaylight():
+ logo_action=False
+ else:
+ if isWolfHour():
+ logo_action=False
+ else:
+ logo_action=True
+ if not logo_action is None:
+ logging.info("switchLogo: logo_action:%s" % str(logo_action))
+ for id in uwscfg.slug_ids_logo.split(" "):
+ switchPower(id,logo_action)
+
+######### EVENTS ###############
+unixts_last_movement=0
+unixts_last_presence=0
+status_presence=None
+room_is_bright=None
+
+
+def eventRoomGotBright():
+ global room_is_bright
+ logging.debug("eventRoomGotBright()")
+ room_is_bright=True
+
+def eventRoomGotDark():
+ global room_is_bright
+ logging.debug("eventRoomGotDark()")
+ room_is_bright=False
+
+def eventDaylightStart():
+ global status_presence
+ logging.debug("eventDaylightStart()")
+ switchLogo(status_presence)
+
+def eventDaylightStop():
+ global status_presence
+ logging.debug("eventDaylightStop()")
+ switchLogo(status_presence)
+
+def eventWolfHourStart():
+ global status_presence
+ logging.debug("eventWolfHourStart()")
+ switchLogo(status_presence)
+
+def eventWolfHourStop():
+ global status_presence
+ logging.debug("eventWolfHourStop()")
+ switchLogo(status_presence)
+
+def eventMovement():
+ global unixts_last_movement, unixts_last_presence
+ unixts_last_movement=time.time()
+ if (time.time() - unixts_last_presence) <= float(uwscfg.powerswitching_secs_presence_before_movement_to_launch_event):
+ eventPresentAndMoved()
+ unixts_last_presence=0 # so that eventPresentAndMoved will only launch once per presence event (i.e. supress multiple movement events)
+
+
+def eventPeriodical():
+ pass
+
+# global unixts_last_movement
+# if status_presence is True and unixts_last_movement + int(uwscfg.powerswitching_max_secs_since_movement) >= time.time():
+# presumed_state=not (haveDaylight() or isWolfHour())
+# logging.debug("event: periodical event")
+# for id in uwscfg.slug_ids_logo.split(" "):
+# switchPower(id,not presumed_state)
+# time.sleep(1);
+# switchPower(id,presumed_state)
+
+def eventPresent():
+ global status_presence,room_is_bright,unixts_last_movement,uwscfg,unixts_last_presence
+ unixts_last_presence=time.time()
+ logging.debug("eventPresent()");
+ status_presence=True
+ if haveDaylight():
+ if room_is_bright is False:
+ present_ids=uwscfg.slug_ids_present_day_dark_room
+ else:
+ present_ids=uwscfg.slug_ids_present_day_bright_room
+ else:
+ present_ids=uwscfg.slug_ids_present_night
+ logging.info("event: someone present, switching on: "+present_ids)
+ for id in present_ids.split(" "):
+ switchPower(id,True)
+ switchLogo(status_presence)
+ if ( time.time() - unixts_last_movement ) <= float(uwscfg.powerswitching_secs_movement_before_presence_to_launch_event):
+ unixts_last_movement=0
+ eventPresentAndMoved()
+
+def eventPresentAndMoved():
+ global status_presence,room_is_bright
+ pass
+
+def eventNobodyHere():
+ global status_presence
+ logging.debug("eventNobodyHere()");
+ status_presence=False
+ present_ids=uwscfg.slug_ids_nonpresent_off
+ logging.info("event: noone here, switching off: "+present_ids)
+ present_id_list=present_ids.split(" ")
+ for id in present_id_list:
+ time.sleep(0.15)
+ switchPower(id,False)
+ present_id_list.reverse()
+ time.sleep(0.15)
+ switchLogo(status_presence)
+ time.sleep(2)
+ for id in present_id_list:
+ time.sleep(0.15)
+ switchPower(id,False)
+
+##def eventPanic():
+## logging.info("eventPanic(): switching around: "+uwscfg.slug_ids_panic)
+## lst1 = uwscfg.slug_ids_panic.split(" ")
+## lst2 = map(lambda e:[e,False], lst1)
+## for id in lst1:
+## switchPower(id,False)
+## for delay in map(lambda e: (40-e)/33.0,range(10,33)):
+## e = random.choice(lst2)
+## e[1]=not e[1]
+## switchPower(e[0],e[1])
+## time.sleep(delay)
+## random.shuffle(lst1)
+## for id in lst1:
+## switchPower(id,False)
+## time.sleep(1.2)
+## eventPresent()