any_door_unlocked := false
any_door_ajar := false
for _, ds := range(doorstatemap) {
if ds.locked == false {any_door_unlocked = true }
if ds.shut == false {any_door_ajar = true }
}
any_door_unlocked := false
any_door_ajar := false
for _, ds := range(doorstatemap) {
if ds.locked == false {any_door_unlocked = true }
if ds.shut == false {any_door_ajar = true }
}