self.config_parser.add_section('door')
self.config_parser.set('door','cmd_socket',"/var/run/tuer/door_cmd.socket")
self.config_parser.add_section('sensors')
- self.config_parser.set('sensors','remote_cmd',"ssh -i /flash/tuer/id_rsa -o PasswordAuthentication=no %RHOST% %RSHELL% %RSOCKET%")
+ self.config_parser.set('sensors','remote_cmd',"ssh -i /flash/tuer/id_rsa -o PasswordAuthentication=no -o StrictHostKeyChecking=no %RHOST% %RSHELL% %RSOCKET%")
self.config_parser.set('sensors','remote_host',"root@slug.realraum.at")
self.config_parser.set('sensors','remote_socket',"/var/run/powersensordaemon/cmd.sock")
self.config_parser.set('sensors','remote_shell',"usocket")
self.config_parser.add_section('tracker')
- self.config_parser.set('tracker','sec_wait_movement_after_door_closed',"2.5")
- self.config_parser.set('tracker','sec_general_movement_timeout',3600)
+ self.config_parser.set('tracker','sec_necessary_to_move_through_door',"10.0")
+ self.config_parser.set('tracker','sec_general_movement_timeout',"3600")
self.config_parser.set('tracker','server_socket',"/var/run/tuer/presence.socket")
- self.config_parser.set('tracker','photo_flashlight',950)
- self.config_parser.set('tracker','photo_artif_light',150)
+ self.config_parser.set('tracker','photo_flashlight',"950")
+ self.config_parser.set('tracker','photo_artif_light',"150")
self.config_parser.add_section('debug')
self.config_parser.set('debug','enabled',"False")
self.config_mtime=0
######## Status Listener Threads ############
+threads_running=True
def trackSensorStatusThread(uwscfg,status_tracker,connection_listener):
+ global sshp, threads_running
#RE_TEMP = re.compile(r'temp\d: (\d+\.\d+)')
- RE_PHOTO = re.compile(r'photo\d: .*(\d+)')
+ RE_PHOTO = re.compile(r'photo\d: [^0-9]*?(\d+)')
RE_MOVEMENT = re.compile(r'movement|button\d?|PanicButton')
RE_ERROR = re.compile(r'Error: (.+)')
- while True:
+ while threads_running:
uwscfg.checkConfigUpdates()
sshp = None
try:
if not sshp.poll() is None:
raise Exception("trackSensorStatusThread: subprocess %d not started ?, returncode: %d" % (sshp.pid,sshp.returncode))
#sshp.stdin.write("listen movement\nlisten button\nlisten sensor\n")
- logging.debug("trackSensorStatusThread: send: listen all")
time.sleep(5) #if we send listen bevor usocket is running, we will never get output
#sshp.stdin.write("listen all\n")
+ logging.debug("trackSensorStatusThread: send: listen movement, etc")
sshp.stdin.write("listen movement\n")
sshp.stdin.write("listen button\n")
sshp.stdin.write("listen sensor\n")
#sshp.stdin.write("sample temp0\n")
sshp.stdin.flush()
- while True:
+ while threads_running:
if not sshp.poll() is None:
raise Exception("trackSensorStatusThread: subprocess %d finished, returncode: %d" % (sshp.pid,sshp.returncode))
line = sshp.stdout.readline()
continue
m = RE_PHOTO.match(line)
if not m is None:
- status_tracker.currentLightLevel(m.group(1))
+ status_tracker.currentLightLevel(int(m.group(1)))
continue
m = RE_ERROR.match(line)
if not m is None:
else:
subprocess.call(["kill","-9",str(sshp.pid)])
time.sleep(5)
-
+door_sockhandle=None
+door_socklock=threading.Lock()
def trackDoorStatusThread(uwscfg, status_tracker,connection_listener):
+ global door_sockhandle, door_socklock, threads_running
#socket.setdefaulttimeout(10.0) #affects all new Socket Connections (urllib as well)
RE_STATUS = re.compile(r'Status: (\w+), idle')
- RE_REQUEST = re.compile(r'Request: (\w+) (?:Card )?(.+)')
+ RE_REQUEST = re.compile(r'Request: (\w+) (?:(Card|Phone) )?(.+)')
RE_ERROR = re.compile(r'Error: (.+)')
- while True:
+ while threads_running:
uwscfg.checkConfigUpdates()
- conn=None
- sockhandle=None
+ with door_socklock:
+ conn=None
+ door_sockhandle=None
try:
if not os.path.exists(uwscfg.door_cmd_socket):
logging.debug("Socketfile '%s' not found, waiting 5 secs" % uwscfg.door_cmd_socket)
time.sleep(5)
continue
- sockhandle = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
- sockhandle.connect(uwscfg.door_cmd_socket)
- conn = os.fdopen(sockhandle.fileno())
- sockhandle.send("listen\n")
- sockhandle.send("status\n")
- last_who=None
- while True:
+ with door_socklock:
+ door_sockhandle = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
+ door_sockhandle.connect(uwscfg.door_cmd_socket)
+ conn = os.fdopen(door_sockhandle.fileno())
+ door_sockhandle.send("listen\n")
+ door_sockhandle.send("status\n")
+
+ last_who = None
+ last_how = None
+ while threads_running:
+ #no lock here, we're just blocking and reading
line = conn.readline()
logging.debug("trackDoorStatusThread: Got Line: " + line)
if not m is None:
status = m.group(1)
if status == "opened":
- status_tracker.doorOpen(last_who)
+ status_tracker.doorOpen(last_who, last_how)
if status == "closed":
- status_tracker.doorClosed(last_who)
+ status_tracker.doorClosed(last_who, last_how)
last_who = None
+ last_how = None
continue
m = RE_REQUEST.match(line)
if not m is None:
- last_who = m.group(2)
+ last_who = m.group(3)
+ last_how = m.group(2)
continue
except Exception, ex:
logging.error("main: "+str(ex))
traceback.print_exc(file=sys.stdout)
try:
- if not sockhandle is None:
- sockhandle.close()
+ with door_socklock:
+ if not door_sockhandle is None:
+ door_sockhandle.close()
except:
pass
- conn=None
- sockhandle=None
+ with door_socklock:
+ conn=None
+ door_sockhandle=None
time.sleep(5)
+def updateDoorStatus():
+ global door_sockhandle, door_socklock
+ with door_socklock:
+ if not door_sockhandle is None:
+ door_sockhandle.send("status\n")
+
############ Status Tracker Class ############
class StatusTracker: #(threading.Thread):
self.uwscfg=uwscfg
self.status_change_handler = None
#State locked by self.lock
+ self.door_open_previously=None
self.door_open=False
self.door_manual_switch_used=False
+ self.door_physically_present=True
+ self.door_who=None
self.last_door_operation_unixts=0
self.last_movement_unixts=0
self.last_light_value=0
self.lock=threading.Lock()
#Notify State locked by self.presence_notify_lock
self.last_somebody_present_result=False
+ self.last_warning=None
+ self.count_same_warning=0
self.presence_notify_lock=threading.Lock()
#timer
self.timer=None
- def doorOpen(self,who):
+ def doorOpen(self,who,how):
self.uwscfg.checkConfigUpdates()
self.lock.acquire()
self.door_open=True
- self.door_manual_switch_used=(who is None or len(who) == 0)
- self.last_door_operation_unixts=time.time()
+ if self.door_open != self.door_open_previously:
+ self.door_who=who
+ self.door_manual_switch_used=(who is None or len(who) == 0)
+ self.door_physically_present=(self.door_manual_switch_used or how == "Card")
+ if not self.door_open_previously is None:
+ self.last_door_operation_unixts=time.time()
+ self.lock.release()
+ self.checkPresenceStateChangeAndNotify()
+ self.lock.acquire()
+ self.door_open_previously = self.door_open
self.lock.release()
- self.checkPresenceStateChangeAndNotify()
-
- def doorClosed(self,who):
+
+ def doorClosed(self,who,how):
self.uwscfg.checkConfigUpdates()
self.lock.acquire()
self.door_open=False
- self.door_manual_switch_used=(who is None or len(who) == 0)
- self.last_door_operation_unixts=time.time()
+ if self.door_open != self.door_open_previously:
+ self.door_who=who
+ self.door_manual_switch_used=(who is None or len(who) == 0)
+ self.door_physically_present=(self.door_manual_switch_used or how == "Card")
+ if not self.door_open_previously is None:
+ self.last_door_operation_unixts=time.time()
+ self.lock.release()
+ self.checkPresenceStateChangeAndNotify()
+ self.lock.acquire()
+ self.door_open_previously = self.door_open
self.lock.release()
- self.checkPresenceStateChangeAndNotify()
def movementDetected(self):
self.uwscfg.checkConfigUpdates()
else:
return "Light: off"
+
+ def checkAgainIn(self, sec):
+ #~ if not self.timer is None:
+ #~ logging.debug("checkAgainIn: canceled previous running Timer")
+ #~ self.timer.cancel()
+ logging.debug("checkAgainIn: starting Timer with timeout %fs" % sec)
+ self.timer=threading.Timer(sec, self.checkPresenceStateChangeAndNotify)
+ self.timer.start()
#TODO: check brightness level from cam or an arduino sensor
def somebodyPresent(self):
- global uwscfg
with self.lock:
- if (self.door_open):
- return True
- elif (time.time() - self.last_door_operation_unixts <= float(self.uwscfg.tracker_sec_wait_movement_after_door_closed)):
+ if self.door_open:
+ if self.door_physically_present:
+ return True
+ elif self.last_movement_unixts > self.last_door_operation_unixts:
+ return True
+ else:
+ return False
+ elif time.time() - self.last_door_operation_unixts <= float(self.uwscfg.tracker_sec_necessary_to_move_through_door):
#start timer, checkPresenceStateChangeAndNotify after tracker_sec_wait_movement
- if not self.timer is None:
- self.timer.cancel()
- self.timer=threading.Timer(float(self.uwscfg.tracker_sec_wait_movement_after_door_closed), self.checkPresenceStateChangeAndNotify)
- self.timer.start()
- return True
- elif (self.last_movement_unixts > self.last_door_operation_unixts and (self.door_manual_switch_used or ( time.time() - self.last_movement_unixts < float(self.uwscfg.tracker_sec_general_movement_timeout)))):
+ self.checkAgainIn(float(self.uwscfg.tracker_sec_necessary_to_move_through_door))
+ return self.last_somebody_present_result
+ elif self.last_movement_unixts > self.last_door_operation_unixts and (self.door_manual_switch_used or ( time.time() - self.last_movement_unixts < float(self.uwscfg.tracker_sec_general_movement_timeout))):
return True
else:
return False
+ def getPossibleWarning(self):
+ with self.lock:
+ somebody_present=self.last_somebody_present_result
+ if self.door_open and not somebody_present and time.time() - self.last_door_operation_unixts >= 2* float(self.uwscfg.tracker_sec_necessary_to_move_through_door):
+ return "Door opened recently but nobody present"
+ elif self.door_open and not somebody_present:
+ self.checkAgainIn(2*float(self.uwscfg.tracker_sec_necessary_to_move_through_door))
+ return None
+ elif not somebody_present and self.last_light_unixts > self.last_door_operation_unixts and self.last_light_value > int(self.uwscfg.tracker_photo_artif_light):
+ return "Nobody here but light is still on"
+ else:
+ return None
+
def checkPresenceStateChangeAndNotify(self):
with self.presence_notify_lock:
somebody_present = self.somebodyPresent()
+ logging.debug("checkPresenceStateChangeAndNotify: somebody_present=%s, door_open=%s, who=%s, light=%s" % (somebody_present,self.door_open,self.door_who, str(self.last_light_value)))
if somebody_present != self.last_somebody_present_result:
self.last_somebody_present_result = somebody_present
if not self.status_change_handler is None:
- self.status_change_handler(somebody_present)
+ self.status_change_handler(somebody_present, door_open=self.door_open, who=self.door_who)
+ warning = self.getPossibleWarning()
+ if warning == self.last_warning:
+ self.count_same_warning+=1
+ else:
+ self.last_warning=warning
+ self.count_same_warning=0
+ if not warning is None and self.count_same_warning < 3:
+ logging.debug("checkPresenceStateChangeAndNotify: warning: " + str(warning))
+ if not self.status_change_handler is None:
+ self.status_change_handler(somebody_present=None, door_open=self.door_open, who=self.door_who, warning=warning)
+
############ Connection Listener ############
class ConnectionListener:
self.client_sockets=[]
self.lock=threading.Lock()
- def statusString(self,somebody_present):
+ def shutdown(self):
+ self.running=False
+ try:
+ self.server_socket.close()
+ except:
+ pass
+ with self.lock:
+ for sock_to_close in self.client_sockets:
+ try:
+ sock_to_close.close()
+ except:
+ pass
+
+ def statusString(self,somebody_present, door_open=None, who=None):
+ details=""
+ if not who is None:
+ if door_open:
+ details=", opened, "
+ else:
+ details=", closed, "
+ details += who
if somebody_present:
- return "Presence: yes" + "\n"
+ return "Presence: yes" + details + "\n"
else:
- return "Presence: no" + "\n"
+ return "Presence: no" + details + "\n"
- def updateStatus(self,somebody_present):
- self.distributeData(self.statusString(somebody_present))
+ def updateStatus(self,somebody_present=None,door_open=None,who=None,warning=None):
+ if not somebody_present is None:
+ self.distributeData(self.statusString(somebody_present, door_open, who))
+ if not warning is None:
+ self.distributeData("Warning: " + warning + "\n")
def distributeData(self,data):
with self.lock:
newsocketconn.send(self.statusString(self.status_tracker.somebodyPresent()))
with self.lock:
self.client_sockets.append(newsocketconn)
+ updateDoorStatus()
else:
#drop all recieved data and watch for closed sockets
if not socket_to_read.recv(256):
############ Main Routine ############
def exitHandler(signum, frame):
+ global threads_running, connection_listener, sshp, door_sockhandle
logging.info("Track Presence stopping")
+ threads_running=False
+ connection_listener.shutdown()
+ try:
+ if sys.hexversion >= 0x020600F0:
+ sshp.terminate()
+ else:
+ subprocess.call(["kill",str(sshp.pid)])
+ except:
+ pass
+ try:
+ door_sockhandle.close()
+ except:
+ pass
+ time.sleep(0.1)
sys.exit(0)
#signals proapbly don't work because of readline