1 // (c) Bernhard Tittelbach, 2013
11 pubsub "github.com/tuxychandru/pubsub"
12 zmq "github.com/vaughan0/go-zmq"
13 r3events "svn.spreadspace.org/realraum/go.svn/r3events"
17 //~ re_presence_ *regexp.Regexp = regexp.MustCompile("Presence: (yes|no)(?:, (opened|closed), (.+))?")
18 //~ re_state_ *regexp.Regexp = regexp.MustCompile("State: (closed|opened|manual movement|error|reset|timeout after open|timeout after close|opening|closing).*")
19 //~ re_status_ *regexp.Regexp = regexp.MustCompile("Status: (closed|opened), (closed|opened|manual movement|error|reset|timeout after open|timeout after close|opening|closing), (ajar|shut).*")
20 //~ re_infocard_ *regexp.Regexp = regexp.MustCompile("Info\\(card\\): card\\(([a-fA-F0-9]+)\\) (found|not found).*")
21 re_cardid_ *regexp.Regexp = regexp.MustCompile("card\\(([a-fA-F0-9]+)\\)")
22 //~ re_infoajar_ *regexp.Regexp = regexp.MustCompile("Info\\(ajar\\): door is now (ajar|shut)")
23 //~ re_command_ *regexp.Regexp = regexp.MustCompile("(open|close|toggle|reset)(?: +(Card|Phone|SSH|ssh))?(?: +(.+))?")
24 //~ re_button_ *regexp.Regexp = regexp.MustCompile("PanicButton|button\\d?")
25 //~ re_temp_ *regexp.Regexp = regexp.MustCompile("temp0: (\\d+\\.\\d+)")
26 //~ re_photo_ *regexp.Regexp = regexp.MustCompile("photo0: (\\d+)")
30 func parseSocketInputLine_State(lines [][]byte, ps *pubsub.PubSub, ts int64) {
31 switch string(lines[0]) {
33 ps.Pub(r3events.DoorLockUpdate{true, ts}, "door")
35 ps.Pub(r3events.DoorLockUpdate{false, ts}, "door")
36 case "manual", "manual_movement": //movement
37 ps.Pub(r3events.DoorManualMovementEvent{ts}, "door")
39 ps.Pub(r3events.DoorProblemEvent{100, string(bytes.Join(lines,[]byte(" "))), ts}, "door")
41 ps.Pub(r3events.DoorLockUpdate{true, ts}, "door")
42 case "timeout_after_open":
43 ps.Pub(r3events.DoorProblemEvent{10, string(lines[0]), ts}, "door")
44 ps.Pub(r3events.DoorLockUpdate{false, ts}, "door")
45 case "timeout_after_close":
46 ps.Pub(r3events.DoorProblemEvent{20, string(lines[0]), ts}, "door")
47 // can't say for sure that door is locked if we ran into timeout while closing
48 //~ ps.Pub(r3events.DoorLockUpdate{true, ts}, "door")
52 Syslog_.Print("parseSocketInputLine_State: Unexpected State:", lines)
57 func ParseSocketInputLine(lines [][]byte, ps *pubsub.PubSub, keylookup_socket *zmq.Socket) { //, brn *brain.Brain) {
58 ts := time.Now().Unix()
59 if len(lines) < 1 { return }
60 Debug_.Printf("ParseSocketInputLine: %s %s",string(lines[0]), lines[1:])
61 switch string(lines[0]) {
63 if len(lines) < 2 { return }
64 parseSocketInputLine_State(lines[1:], ps, ts)
66 if len(lines) < 3 { return }
67 if len(lines[1]) < 4 { return }
68 ps.Pub(r3events.DoorLockUpdate{string(lines[1])[0:4] != "open", ts}, "door")
69 ps.Pub(r3events.DoorAjarUpdate{string(lines[len(lines)-1]) == "shut", ts}, "door")
71 if len(lines) < 3 { return }
72 if string(lines[2]) != "found" { return }
73 match_cardid := re_cardid_.FindSubmatch(lines[1])
74 if len(match_cardid) > 1 {
75 // PreCondition: same thread/goroutinge as created keylookup_socket !!!!
76 nick, err := LookupCardIdNick(keylookup_socket, match_cardid[1])
78 Syslog_.Print("CardID Lookup Error",err)
79 nick = "Unresolvable KeyID"
81 // new event: toggle by user nick using card
82 ps.Pub(r3events.DoorCommandEvent{"toggle", "Card", nick, ts},"doorcmd")
85 if len(lines) < 5 { return }
86 ps.Pub(r3events.DoorAjarUpdate{string(lines[4]) == "shut", ts}, "door")
87 case "open", "close", "toggle", "reset":
88 ps.Pub(r3events.DoorCommandEvent{string(lines[0]), string(lines[1]), string(lines[2]), ts},"doorcmd")
89 case "BackdoorInfo(ajar):":
90 ps.Pub(r3events.BackdoorAjarUpdate{string(lines[len(lines)-1]) == "shut", ts},"door")
92 ps.Pub(r3events.GasLeakAlert{ts},"sensors")
93 case "temp0:","temp1:", "temp2:", "temp3:":
94 sensorid, err := strconv.ParseInt(string(lines[0][4]), 10, 32)
95 if err != nil {return }
96 newtemp, err := strconv.ParseFloat(string(lines[1]), 10)
97 if err != nil {return }
98 ps.Pub(r3events.TempSensorUpdate{int(sensorid), newtemp, ts}, "sensors")
99 case "photo0:","photo1:", "photo2:", "photo3:":
100 sensorid, err := strconv.ParseInt(string(lines[0][5]), 10, 32)
101 if err != nil {return }
102 newphoto, err := strconv.ParseInt(string(lines[1]), 10, 32)
103 if err != nil {return }
104 ps.Pub(r3events.IlluminationSensorUpdate{int(sensorid), newphoto, ts}, "sensors")
106 //~ sensorid, err := strconv.ParseInt(string(lines[0][4]), 10, 32)
107 //~ if err != nil {return }
108 relhumid, err := strconv.ParseInt(string(lines[1]), 10, 32)
109 if err != nil {return }
110 ps.Pub(r3events.RelativeHumiditySensorUpdate{0, int(relhumid), ts}, "sensors")
111 case "dust0:","dust1:","dust2:":
112 sensorid, err := strconv.ParseInt(string(lines[0][4]), 10, 32)
113 if err != nil {return }
114 dustlvl, err := strconv.ParseInt(string(lines[1]), 10, 32)
115 if err != nil {return }
116 ps.Pub(r3events.DustSensorUpdate{int(sensorid), dustlvl, ts}, "sensors")
118 evnt, pubsubcat, err := r3events.UnmarshalByteByte2Event(lines)
120 ps.Pub(evnt, pubsubcat)
125 func MakeTimeTick(ps *pubsub.PubSub) {
126 ps.Pub(r3events.TimeTick{time.Now().Unix()},"time")
129 //~ match_presence := re_presence_.FindStringSubmatch(line)
130 //~ match_status := re_status_.FindStringSubmatch(line)
131 //~ match_command := re_command_.FindStringSubmatch(line)
132 //~ match_button := re_button_.FindStringSubmatch(line)
133 //~ match_temp := re_temp_.FindStringSubmatch(line)
134 //~ match_photo := re_photo_.FindStringSubmatch(line)
135 //~ if match_button != nil {
136 //~ // brn.Oboite("button0", ts)
137 //~ ps.Pub(BoreDoomButtonPressEvent{0, ts}, "buttons")
138 //~ } else if match_temp != nil {
139 //~ newtemp, err := strconv.ParseFloat((match_temp[1]), 32)
141 //~ // brn.Oboite( "temp0", newtemp)
142 //~ ps.Pub(TempSensorUpdate{0, newtemp, ts}, "sensors")
144 //~ } else if match_photo != nil {
145 //~ newphoto, err := strconv.ParseInt(match_photo[1], 10, 32)
147 //~ // brn.Oboite("photo0", newphoto)
148 //~ ps.Pub(IlluminationSensorUpdate{0, newphoto, ts}, "sensors")
150 //~ } else if line == "movement" {
151 //~ // brn.Oboite("movement", ts)
152 //~ ps.Pub(MovementSensorUpdate{0, ts}, "movements")