class MyListener : public IDepthDataListener
{
+ static uint32_t const num_dist_columns_=5;
+ uint32_t latest_distance_[num_dist_columns_];
+ uint32_t latest_distance_diff_[num_dist_columns_];
+
+ const int DELAY_BLUR = 100;
+ // const int MAX_KERNEL_LENGTH = 31;
+ const int MAX_KERNEL_LENGTH = 23;
+
+ bool normblurImage = true;
+
+ const uint8_t confidence_threshold_ = 5;
+
public :
MyListener() :
for (int x = 0; x < zImage.cols; x++, k++)
{
auto curPoint = data->points.at (k);
- if (curPoint.depthConfidence > 0)
+ if (curPoint.depthConfidence > confidence_threshold_)
{
// if the point is valid, map the pixel from 3D world
// coordinates to a 2D plane (this will distort the image)
zRowPtr[x] = adjustZValue (curPoint.z);
grayRowPtr[x] = adjustGrayValue (curPoint.grayValue);
+ } else {
+ //asume point is as far away as possible and thus "SAFE" for obstacle avoidance
+ zRowPtr[x] = 255;
+ grayRowPtr[x] = 255;
}
}
}