X-Git-Url: https://git.realraum.at/?a=blobdiff_plain;f=track-presence.py;h=716b34cdc189e8bf08fb4567f39a98b186060318;hb=0515535ca45f18e584c4748d34e942f5d7b7d048;hp=91b01239cdb1e794dee446417bd4545707c16edf;hpb=c1d893877efb1c5edd24dbd5bb8fc41379c01ebf;p=svn42.git diff --git a/track-presence.py b/track-presence.py index 91b0123..716b34c 100755 --- a/track-presence.py +++ b/track-presence.py @@ -47,9 +47,9 @@ class UWSConfig: self.config_parser.set('sensors','remote_shell',"usocket") self.config_parser.add_section('tracker') self.config_parser.set('tracker','sec_wait_after_close_using_cardphone',"4.2") - self.config_parser.set('tracker','sec_wait_for_movement_before_warning',"30") - self.config_parser.set('tracker','sec_wait_after_close_using_manualswitch',"25.0") - self.config_parser.set('tracker','sec_movement_before_manual_switch',"-1.0") #neg duration means: movement has to occur _after_ door was closed manually + self.config_parser.set('tracker','sec_wait_for_movement_before_warning',"60") + self.config_parser.set('tracker','sec_wait_after_close_using_manualswitch',"22.0") + self.config_parser.set('tracker','sec_movement_before_manual_switch',"-3.0") #neg duration means: movement has to occur _after_ door was closed manually self.config_parser.set('tracker','sec_general_movement_timeout',"3600") self.config_parser.set('tracker','server_socket',"/var/run/tuer/presence.socket") self.config_parser.set('tracker','photo_flashlight',"1020") @@ -149,9 +149,9 @@ threads_running=True def trackSensorStatusThread(uwscfg,status_tracker,connection_listener): global sshp, threads_running #RE_TEMP = re.compile(r'temp\d: (\d+\.\d+)') - RE_PHOTO = re.compile(r'photo\d: [^0-9]*?(\d+)') - RE_MOVEMENT = re.compile(r'movement|button\d?|PanicButton') - RE_ERROR = re.compile(r'Error: (.+)') + RE_PHOTO = re.compile(r'photo\d: [^0-9]*?(\d+)',re.I) + RE_MOVEMENT = re.compile(r'movement|button\d?|PanicButton',re.I) + RE_ERROR = re.compile(r'Error: (.+)',re.I) while threads_running: uwscfg.checkConfigUpdates() sshp = None @@ -213,9 +213,9 @@ door_socklock=threading.Lock() def trackDoorStatusThread(uwscfg, status_tracker,connection_listener): global door_sockhandle, door_socklock, threads_running #socket.setdefaulttimeout(10.0) #affects all new Socket Connections (urllib as well) - RE_STATUS = re.compile(r'Status: (\w+), idle') - RE_REQUEST = re.compile(r'Request: (\w+) (?:(Card|Phone) )?(.+)') - RE_ERROR = re.compile(r'Error: (.+)') + RE_STATUS = re.compile(r'Status: (\w+), idle',re.I) + RE_REQUEST = re.compile(r'Request: (\w+) (?:(Card|Phone) )?(.+)',re.I) + RE_ERROR = re.compile(r'Error: (.+)',re.I) while threads_running: uwscfg.checkConfigUpdates() with door_socklock: @@ -296,12 +296,13 @@ class StatusTracker: #(threading.Thread): self.last_movement_unixts=0 self.last_light_value=0 self.last_light_unixts=0 - self.lock=threading.Lock() + self.lock=threading.RLock() #Notify State locked by self.presence_notify_lock self.last_somebody_present_result=False self.last_warning=None self.count_same_warning=0 - self.presence_notify_lock=threading.Lock() + self.who_might_be_here=None + self.presence_notify_lock=threading.RLock() #timer self.timer=None self.timer_timeout=0 @@ -312,8 +313,11 @@ class StatusTracker: #(threading.Thread): self.door_open=True if self.door_open != self.door_open_previously: self.door_who=who + self.lock.release() + self.updateWhoMightBeHere(who) + self.lock.acquire() self.door_manual_switch_used=(who is None or len(who) == 0) - self.door_physically_present=(self.door_manual_switch_used or how == "Card") + self.door_physically_present=(self.door_manual_switch_used or (not how is None and how.startswith("Card"))) if not self.door_open_previously is None: self.last_door_operation_unixts=time.time() self.lock.release() @@ -321,7 +325,7 @@ class StatusTracker: #(threading.Thread): self.lock.acquire() self.door_open_previously = self.door_open self.lock.release() - loggin.debug("doorOpen: open: %s, who: %s, how:%s, manual_switch: %s; physically_present: %s" % (self.door_open,self.door_who,how,self.door_manual_switch_used,self.door_manual_switch_used)); + logging.debug("doorOpen: open: %s, who: %s, how: %s, manual_switch: %s; physically_present: %s" % (self.door_open,self.door_who,how,self.door_manual_switch_used,self.door_physically_present)) def doorClosed(self,who,how): self.uwscfg.checkConfigUpdates() @@ -329,8 +333,11 @@ class StatusTracker: #(threading.Thread): self.door_open=False if self.door_open != self.door_open_previously: self.door_who=who + self.lock.release() + self.updateWhoMightBeHere(who) + self.lock.acquire() self.door_manual_switch_used=(who is None or len(who) == 0) - self.door_physically_present=(self.door_manual_switch_used or how == "Card") + self.door_physically_present=(self.door_manual_switch_used or (not how is None and how.startswith("Card"))) if not self.door_open_previously is None: self.last_door_operation_unixts=time.time() self.lock.release() @@ -338,6 +345,7 @@ class StatusTracker: #(threading.Thread): self.lock.acquire() self.door_open_previously = self.door_open self.lock.release() + logging.debug("doorClosed: open: %s, who: %s, how:%s, manual_switch: %s; physically_present: %s" % (self.door_open,self.door_who,how,self.door_manual_switch_used,self.door_physically_present)) def movementDetected(self): self.uwscfg.checkConfigUpdates() @@ -349,7 +357,7 @@ class StatusTracker: #(threading.Thread): def currentLightLevel(self, value): self.uwscfg.checkConfigUpdates() self.last_light_unixts=time.time() - self.last_light_value=value; + self.last_light_value=value self.checkPresenceStateChangeAndNotify() def checkLight(self, somebody_present=None): @@ -366,8 +374,9 @@ class StatusTracker: #(threading.Thread): else: return "Light: off" - def checkAgainIn(self, sec): + if sec <= 0.0: + return if self.timer_timeout < time.time(): logging.debug("checkAgainIn: starting Timer with timeout %fs" % sec) self.timer=threading.Timer(sec, self.checkPresenceStateChangeAndNotify) @@ -391,7 +400,7 @@ class StatusTracker: #(threading.Thread): elif not self.door_manual_switch_used and time.time() - self.last_door_operation_unixts <= float(self.uwscfg.tracker_sec_wait_after_close_using_cardphone): self.checkAgainIn(float(self.uwscfg.tracker_sec_wait_after_close_using_cardphone)) return self.last_somebody_present_result - elif self.last_movement_unixts > self.last_door_operation_unixts - float(self.uwscfg.tracker_sec_movement_before_manual_switch) and self.door_manual_switch_used: + elif self.door_manual_switch_used and self.last_movement_unixts > self.last_door_operation_unixts - float(self.uwscfg.tracker_sec_movement_before_manual_switch): return True elif self.last_movement_unixts > self.last_door_operation_unixts and time.time() - self.last_movement_unixts < float(self.uwscfg.tracker_sec_general_movement_timeout): return True @@ -411,14 +420,25 @@ class StatusTracker: #(threading.Thread): else: return None + def updateWhoMightBeHere(self, who): + with self.presence_notify_lock: + self.who_might_be_here = who + + def forgetWhoMightBeHere(self, somebody_present): + with self.presence_notify_lock: + if not somebody_present: + self.who_might_be_here = None + def checkPresenceStateChangeAndNotify(self): + #no acquiring of self.lock, "just" reading. chance wrong reads in favour of avoiding race conditions (is python var _read_ threadsafe ?) with self.presence_notify_lock: somebody_present = self.somebodyPresent() - logging.debug("checkPresenceStateChangeAndNotify: somebody_present=%s, door_open=%s, who=%s, light=%s" % (somebody_present,self.door_open,self.door_who, str(self.last_light_value))) + logging.debug("checkPresenceStateChangeAndNotify: somebody_present=%s, door_open=%s, door_who=%s, who=%s, light=%s" % (somebody_present,self.door_open,self.door_who,self.who_might_be_here, str(self.last_light_value))) if somebody_present != self.last_somebody_present_result: self.last_somebody_present_result = somebody_present if not self.status_change_handler is None: - self.status_change_handler(somebody_present, door_open=self.door_open, who=self.door_who) + self.status_change_handler(somebody_present, door_open=self.door_open, who=self.who_might_be_here) + self.forgetWhoMightBeHere(somebody_present) warning = self.getPossibleWarning() if warning == self.last_warning: self.count_same_warning+=1 @@ -428,8 +448,7 @@ class StatusTracker: #(threading.Thread): if not warning is None and self.count_same_warning < 3: logging.debug("checkPresenceStateChangeAndNotify: warning: " + str(warning)) if not self.status_change_handler is None: - self.status_change_handler(somebody_present=None, door_open=self.door_open, who=self.door_who, warning=warning) - + self.status_change_handler(somebody_present=None, door_open=self.door_open, who=self.who_might_be_here, warning=warning) ############ Connection Listener ############ class ConnectionListener: